Dan Counsell

I write about life, work, technology, and everything in-between.

10 video game documentaries

July 18th, 2017

Over the last few years, I've rediscovered my love of old video games. It all started when I stumbled across people building and playing Mame arcade cabinets on YouTube. These things are essentially PC's running an emulator inside something that looks and feels like a classic arcade machine. The…

Thoughts on the iOS 11 public beta

July 7th, 2017

I finally got round to installing the public beta of iOS 11 on my iPad yesterday. Here’s a brain dump of my initial thoughts while I was using it for the first time. The lock screen blurs as you swipe it up, this is weird. If anything I think the app behind should be blurred and come into focus as y…

Apple should release bigger iPads

July 6th, 2017

If Apple wants the iPad to start making serious inroads into the pro market, and I believe they do, then they are going to need to release even bigger iPads. That may sound crazy, but hear me out. For starters, I’d like to see an iPad around the 15-inch mark, akin to the MacBook Pro. Hell, maybe e…

I still prefer paid upgrades

June 28th, 2017

One of the things I wish Apple would implement on the App Store is paid upgrades. Yes, I know there are plenty of other ways to monetise apps, but I happen to like the paid upgrade model. It's a proven model, and it still works. I've heard and seen a lot of people move away from Adobe Photoshop…

Vinyl

June 20th, 2017

My music library is a mishmash of old mp3's, and "cloud music". Sometimes the albums that aren't stored locally won't play, or certain tracks are greyed out. Restarting iTunes a few times will sometimes fix this. Other times, I just have to move on and pick something else to play. If I…

Microblogging

June 19th, 2017

I felt a lot of pressure when writing a "traditional blog". I felt like the articles I posted needed to be in-depth and polished. I never felt comfortable posting random thoughts, ideas, or observations. For some time now I've wanted to write shorter, more frequent posts without worrying…

Subscriptions Might Not Be Right for Your App

May 24th, 2017

The real push towards subscription-based apps started in June 2016 when Apple announced that subscription pricing was available for regular apps. I'm noticing more and more indie developers considering the move, and some have already made the jump to this new pricing model. Some apps are perfect…

Building a Hackintosh Pro

March 18th, 2017

If Apple made a mini tower that was upgradable and could take a full-sized graphics card (or two), I'd have purchased it in a heartbeat. However, they don't. There's no doubt that Apple has a refresh for the desktop market in the works, I just don't know if it's going to be enough to satisfy the…

I Wish Apple Wouldn't use Leather

December 12th, 2016

As far as I can tell, Steve Jobs generally didn't eat animals. Every article I can find on it suggests that at different times in his life, he was either vegan, vegetarian, pescatarian, and even a fruitarian. A lot of articles suggest he did it for health reasons. I like to think Steve choose his…

Iterate and Release Often

August 10th, 2016

You’ve spent the last six months or more working on a major overhaul of your app. You’ve refreshed the UI. Improved the app icon. You’ve even added a bunch of new features and removed the crusty old stuff that no one ever uses. You release it expecting universal praise. Instead, you're met with a barra…